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28.09.2026
SEED 3.7 Patch Notes
It's another update, check out the patch notes to find out what's new and what's been updated. Avesta is a world slowly growing more deep by the day!
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20.09.2026
SEED 0.3.6 Patch Notes
40 new building attachment recipes, updated scheduling and SEED time tools, improved Seedling behavior, and fixes across health, trade, crafting, and more.

16.09.2026
SI Directive: Dezima Donations Rewards
You've been waiting a while to hear it - here is the Seed Industries official directive regarding Dezima Donations rewards!

13.09.2026
SEED 0.3.5 Patch Notes
Market and trade fixes, experimental food buffs, easier plot claiming, updated art, and more in SEED 3.5.

11.09.2026
An Update On Market Reliability
A little update on the market. It's complex! But we're getting there thanks to players' help (and patience). Read all about it....

07.09.2026
Seed 0.3.4 Patch Notes
SEED 0.3.4 Patch Notes

07.09.2026
Dev blog: Resources
Welcome to SEED's Dev-Blog, where members of the team write about features and aspects of the world of SEED that reveals the mechanics, game design philosophy and intended outcomes of the thousands of decisions and creations we make on a daily basis.

07.09.2026
Dev blog: An update to storage
Compare the new storage capacities, see what happens to existing containers, and find out where items will go by default.

01.09.2026
Dev Blog - A Cap on Votes
Welcome to SEED's Dev-Blog, where members of the team write about features and aspects of the world of SEED that reveals the mechanics, game design philosophy and intended outcomes of the thousands of decisions and creations we make on a daily basis.

31.08.2026
Seed 0.3.3 Patch Notes
SEED 0.3.3 Patch Notes

24.08.2026
SEED 0.3.2 Patch Notes
SEED 3.2 Patch Notes

21.08.2026
The State of the Market
Blog Post for the market issues