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13.09.2026
SEED 0.3.5 Patch Notes
Market and trade fixes, experimental food buffs, easier plot claiming, updated art, and more in SEED 3.5.

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11.09.2026
An Update On Market Reliability
A little update on the market. It's complex! But we're getting there thanks to players' help (and patience). Read all about it....
07.09.2026
Seed 0.3.4 Patch Notes
SEED 0.3.4 Patch Notes
07.09.2026
Dev blog: Resources
Welcome to SEED's Dev-Blog, where members of the team write about features and aspects of the world of SEED that reveals the mechanics, game design philosophy and intended outcomes of the thousands of decisions and creations we make on a daily basis.
07.09.2026
Dev blog: An update to storage
Compare the new storage capacities, see what happens to existing containers, and find out where items will go by default.
01.09.2026
Dev Blog - A Cap on Votes
Welcome to SEED's Dev-Blog, where members of the team write about features and aspects of the world of SEED that reveals the mechanics, game design philosophy and intended outcomes of the thousands of decisions and creations we make on a daily basis.
31.08.2026
Seed 0.3.3 Patch Notes
SEED 0.3.3 Patch Notes
24.08.2026
SEED 0.3.2 Patch Notes
SEED 3.2 Patch Notes
21.08.2026
The State of the Market
Blog Post for the market issues
14.08.2026
Dev Blog - Avesta's Resources
Welcome to SEED's Dev-Blog, where members of the team write about features and aspects of the world of SEED that reveals the mechanics, game design philosophy and intended outcomes of the thousands of decisions and creations we make on a daily basis.
seed 0.3.1
04.08.2026
Whats new in Seed 0.3.1?
Hey everyone, we have been working hard to get some bug fixes and new content out to you. Below you will see what we have in this release for you!
17.07.2026
What's New in SEED 0.3.0
Yay! Patch Notes like no other set of Patch Notes! We are delighted to have managed to get so much in, updated and fixed before Early Access. Check it out.
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