Release Date 19.10.2026

Highlights:
Halloween on Avesta.
41 new clothing items.
Signs and signposts.
Many more, read below!
Societies, roles and governance
The Constitution panel has been cleaned up - it’s now one page.
Minimum Wage now charges only employers in the society that set it. Before, it also charged businesses of other societies that employed that society's Seedlings. The law now reads "Every Avestan day, when an employer pays a wage below [amount] SeedCoins, the employer pays the employee the difference."
Land Tax now counts land in 16 m² instead of plot tiles, and has a dropdown for who pays: Seedlings, organizations, or both. Existing Land Tax laws keep charging both.
Business Tax has a balance threshold. Only the part of a business's balance above the threshold is taxed.
You can now set individual rates per item and item category in the Export Tax and Import Tax laws.
The market's cost preview now shows your society's Import Tax for the exact item you are buying.
Reworded the names and descriptions of permissions for clarity. The names now relate more clearly to the UI they correspond to.
Fix: The Closed Ballots list shows each end date as "Day 12 · Year 3" instead of two bare numbers such as "12 3".
Seasonal Events
Eight new craftables with a Halloween theme: Wide Brim Witch Hat, Enchanted Witch Hat, Pointy Witch Hat, Basic Sweater, Red Pumpkin, Yellow Pumpkin, Green Pumpkin and Candles (Duo)
Clothing
41 new clothing items:
Clay: Clay Yoke Tunic, Clay Wrap Top, Clay Vest, Clay Tank Top, Clay Harem Pants, Clay Shorts, Clay Long Skirt, Clay Striped Beanie, Clay BeanieLoam: Loam Henley, Loam Yoke Tunic, Loam Shorts, Loam Patched Trousers, Loam Slim Trousers, Loam Ankle Boots, Loam Slides, Loam Strap Sandals, Loam Beanie
Oat: Oat Henley, Oat Smock, Oat Wrap Top, Oat Tank Top, Oat Patched Trousers, Oat Straight Trousers, Oat Slim Trousers, Oat Strap Sandals, Oat Beanie
Moss: Moss Notch Tee, Moss Tank Top, Moss Straight Trousers, Moss Long Skirt, Moss Cropped Trousers, Moss Sock Sandals, Moss Striped Beanie
Ash: Ash Wrap Top, Ash Vest, Ash Smock, Ash Harem Pants
Ochre: Ochre Cropped Trousers, Ochre Clogs
Bright: Bright Cap Boots

Finances
The Finance tab now has an "Export finances" button under its charts. It saves all the data from the last 90 sim days to CSVs in your downloads folder.
The finance charts' axes now use round labels with 3, 4 or 5 gridlines, for example 10k / 12.5k / 15k instead of 11.6k / 13.6k / 15.6k.
Businesses, services and schedules
Opening a service location's context menu now shows its star rating (or "No reviews yet"), its opening hours and whether it is open, its entry fee, and a collapsible "Services" card with the same service badges as the Map View card.
"Visit Service Location" and "Schedule a visit" now show in the context menu of a service location your Seedling does not know yet, so you can send it there. The Visit tooltip shows the opening hours and the entry fee.
A business's details in Map View and the owner's service Overview tab show a "Visits today" bar chart with one bar per in-game hour.
In the Scheduler's event editor, a picked service location shows an "Open now" (green) or "Closed now" (red) tag next to its name.
The "Location will be (partially) closed during this time" warning in the event editor now shows for regular events too, not only gatherings.
A Seedling on a work shift shows a small dark chip above its name with the job's icon and name. Desktop and mobile. It shows on your own Seedlings, on Seedlings working for your businesses, and on Seedlings on shift where one of your Seedlings is visiting right now.
Fix: A doctor or a waiter can now interrupt a customer who is chatting with another Seedling. Rude.
Fix: A Seedling scheduled at a business (for example a child spending the day at the family business) no longer gets stuck with "No visit session here" after coming back in on a haul or clean task, or when it was already inside when the slot started.
Fix: Editing a job in a business no longer interrupts every employee of that business.
Fix: When a Seedling cannot harvest a resource deposit, its schedule status now names the plot or society territory it has no access to, instead of "no access to ROAD_GRID".
Signs
Players can now craft signposts on the carpentry bench.
Players can write on signposts, and other sign assets such as billboards. Signs show in the world as hoverable UI elements. Players can choose among three visibility options for signs: all members of a specific organization, only themselves, or specific players.

Market and trade
The Trade Post has a new model, replacing the old crate model. On Trade Posts built from now on, a delivery drone lands and sets down a crate while the inbox or outbox holds goods, and flies off when both are empty.
Seed Industries no longer buys or sells Retted Flaxa. It now buys Rough Flaxa Cushions at 65 SeedCoins and sells them at 650 SeedCoins.
Fix: In the Market, pressing Sell on a buy order opens the sell form filled from that order.
Fix: Another society's buy orders that you cannot sell to without a Spaceport show a note and a locked Sell button.
Fix: Buy orders list the units they still want instead of the quantity they started with.
Fix: Sorting Compare Orders by the Distance column now lists offers that deliver locally (your own society and Seed Industries) first, then known distances from nearest to farthest, and offers with unknown distance last. Before, unknown distances came before local offers.
Fix: The market's destination picker no longer offers a location whose inbox you cannot manage.
Fix: In a storage panel's item view, "Sell Order" shows only if you hold "Edit market orders" on the building, and "Move to Orbital Storage" only if you hold "Plan deliveries" on the container. Before, both showed for everyone and the game refused them.
Fix: When a send to Orbital Storage is refused (no permission, the source container belongs to another society, or you already have 50 deliveries under way), the reserved space is freed at once and the Orbital Storage screen shows it as free. Before, the space stayed reserved for about 2 real hours and a later send could fail with "Failed to reserve volume in Orbital Storage".
Fix: Purchases you buy from another Society's market no longer show as "Delivery Failed" in the Business window's Deliveries tab after the goods arrive.
Fix: When Cultivators offer the same price for Pollen on the Pollen Exchange, you sell to the earliest of those offers. The open Pollen Exchange window shows that earliest offer too.
Property and renting
Only businesses, departments and the Society can now put buildings up for rent. For businesses that is the head and partners, for departments the leader, and for the Society the Housing Manager, Urban Minister, President, Prime Minister, Autarch and Anarchist roles. Seedling owners and groups can no longer create rent listings, but keep editing and withdrawing the listings and rentals they already have.
"Create rent listing" shows from “Town” Society Tier.
A new permission, "Rent out buildings", controls who can create rent listings. The permission that edits and withdraws listings and ends rentals is now called "Manage rentals". Every role that already held it also gets the new permission, except in groups.
When a Seedling's wallet cannot be used to rent, the message now reads "This Seedling's role doesn't include the right to rent property. Adults gain it at Society Tier 4."
Fix: "Terminate immediately" for a tenant who missed a rent payment in the Properties Panel now shows to every landlord who holds "Manage rentals" on the building, including when the building belongs to a business, department, group or the Society. Before, only the Cultivator whose own Seedling owned the building saw it.
Fix: A Seedling that can use the machines in a building no longer gets "No access" when harvesting a resource inside the same building, Outdoor Blocks included. Resources inside a building now follow the building's room access, and visitors of an open service building can harvest in its public rooms. Resources outside buildings keep using plot or territory access.
Seedlings
Fix: Relaxed the rule about equipping items from inventory only. Seedlings can now equip unreserved (hauled) items, which fixes some ‘stuck’ equipment slots.
Fix: Seedlings can now take selfies more reliably. They can take a little bit longer to take the photo if needed, to make sure that all their best moments end up on Spark.
Fix: Hovering a stat on the Focus Mode stats radar lists its modifiers with correct values. A x0.4 multiplier showed "0" and now shows "-60%", x1.2 showed "+1" and now shows "+20%", and +2.5 showed "+2" and now shows "+2.5".
Seedling conversations and Seedling Chat
Minor bug fixes to Seedling Chat
Fix: Seedlings in an appointment with the Develop Relationship priority no longer talk non-stop. A Seedling now waits at least 12 in-game minutes (30 real seconds) after a conversation ends before starting the next one
Tweaks to Seedling communication style to discourage them from being rude to their Cultivator
Containers
There are two new storage containers: the Small Warehouse Shelf (capacity 260) and the Large Warehouse Shelf (capacity 610), each with three visible storage levels. The small shelf is crafted with Engineering 20, the large one with Engineering 30.
Quests
Rewards for Tutorial and Seasonal Objectives now need to be claimed. Completed ones will stay in the list with a Claim button next to them.
Catalog Improvements
About 400 items from past events, the SEED Store and Seedling creation now say in their description where they came from, for example "Awarded during the Easter Egg Hunt 2026." or "Available during Halloween 2025.". "Awarded" means an event reward, "Available" means it was sold during the event, and "Introduced with" means it became craftable with the event. Starter clothing says it is part of the basic starter wardrobe.
The Object Catalog's Availability row has a seventh icon, a balloon, that lights up with the tooltip "Awarded during an event" for items only ever given out as event rewards, such as the Foundations Directive statues, Summer Days pool and more. These items also carry an "Event Reward" tag chip in the inspection panel.
The SEED Store icon in the Availability row now also lights up for Valentine's Week and Halloween decorations, the Halloween, winter and summer clothing, and the founder and Cultivator level reward clothing.
Fix: Re-organized “Tools” category in the Object Catalogue
Map, world and visuals
The Water Pump has a new model and design reflecting its tier, that plays a pumping animation while a Seedling is using it.
Fix: The plot colour guide in the Land Planner plot tab and in the Real Estate Market now matches the map better: including Owned by you, Rented by you, Owned by others, For sale by others, and Claimable plot. The Neutral entry has been removed.
Spark
Someone whose Spark data was deleted at their request now shows as "(removed)" in Spark, with a grey placeholder avatar and no Follow, Chat or Subscribe option. Their profile page shows only its header.
Fix: When one of your Seedlings dies, its Spark profile now keeps showing you as its Cultivator.
Fix: You are now still notified when someone reacts to or comments on a dead Seedling's posts, mentions it or follows it.
Fix: Seedlings no longer tag other Seedlings as "(Name Unknown)" in the Spark posts they write, whether from their daily life or from Seedling Chat. Posts already published keep their old tags.
Player Chat
When a group chat owner or admin removes you from a group chat, you now get a "Removed from a group chat" notification.
Fix: Typing < or > in a chat message now shows them as typed. "I <3 you" no longer appears as "I *3 you".
Mobile app (Seed Companion)
When looking inside the building, the new diorama mode is now used to hide the walls that are between the building interior and the camera instead of hiding all the walls.
Mobile push notifications are no longer sent while you are online in the game. The notification still appears in the game.
In world view the camera now does not clip through buildings and instead gets closer to the focused seedling to avoid the walls.
User interface
In chat messages and announcements, a line starting with "1. " now renders as a numbered list, a line starting with "> " as a quote, text wrapped in double tildes as strikethrough and text wrapped in double plus signs as underline. Existing text containing those characters can look different from before.
Fix: The game will now automatically switch to a society with a living seedling, if your previous one died in your absence.
Fix: Items from a large SEED Store bundle now arrive in the Cultivator Inventory within seconds. Before, they could take up to a minute, and opening the inventory right then could leave part of the list out.
PAM
Fix: PAM was informed about the free Seedling Life feature, which grants an emergency seedling if your last one died.
Farming
Fix: After a Seedling hauls water to a farm field, it now prefers watering that field over nearby other fields (also applies to other activities that require hauling as prerequisite)
Fix: Tree saplings stuck behind a red "Cannot grow" marker over empty ground now grow into trees.