The State of the Market

Release Date 21.08.2026

We’re On It! Fixing The Market



So we’re well aware that there are issues with SEED’s market and we want to say straight off the bat that we’re working flat out. Creating a true player-driven economy is no mean feat, and with a world as complex as Avesta’s that’s even more so. Together, we’re gonna get there!

In this blog post we’re going to list what we know is broken, and what we’re working on, and what we don’t yet have a fix for. We know that in the past, we listed “market fixes” in a patch note, and some people assumed it covered their particular problem, re-listed goods, only to lose them again. That sucks, so let’s try and avoid that! 

The groups of tickets below reflect different reports of market issues; we have grouped them into themes for investigation. 

Orders you can't cancel

The trashcan/delete button does nothing on some orders. The order stays open indefinitely and there's currently no way to clear it yourself. This affects both buy and sell orders, and it's the single most-reported market issue we have.

Status: Under investigation. No fix date yet.

Your sell order says "Sold 0 of 0 units"

The order shows a green Sold checkmark, zero units moved, and never progresses to Delivery or Completed. Goods stay locked in your outbox and you can't relist them.

This is a display problem sitting on top of a real one: in some cases the sale genuinely failed, in others the sale went through but the panel is reporting it wrong. You can't currently tell which from the UI

Status: Fix in review for the display side. The underlying stuck-order causes are still under investigation.

"Could not deliver, and no stock came back for it"

Delivery fails, and your goods aren't returned to your building. You're left with neither the items nor the payment. This also happens on auto-relisted orders, the relist fails and the stock doesn't come back.

Status: Under investigation. Several separate causes identified so far which we are digging into. .

You paid and never received the item

Money is deducted, the order may even show as fulfilled, and nothing arrives at your inbox. Also affects express delivery, the express fee is charged whether or not the delivery lands.

Status: Under investigation.

You sold and never got paid

The sale completes on your side, the buyer gets the goods, but no SeedCoin arrives. Also occurs on partial deliveries, where you're paid for none of it rather than the delivered portion.

Status: Under investigation.

SeedCoin locked against orders that will never complete

Funds are reserved when you place a buy order. If that order gets stuck, the reservation stays. We have reports of six-figure amounts held this way for over a week.

Status: Under investigation. 

A full inbox or spaceport breaks the whole trade

If the buyer's storage is full when delivery is attempted, the delivery fails rather than waiting or retrying. In some cases the goods are then left unreserved at a public spaceport, where another player can take them.

Status: Under investigation.

Auto-restock and Auto-sell are unreliable

Several separate problems: auto-restock stops after one or two buys, doesn't fire against local Auto-sell listings in some configurations, and auto-restock buy orders don't appear in My Orders at all, so you can't see or cancel them.

Status: In progress.

Numbers on screen that don't match reality

Delivery fees displaying incorrectly, outbox quantities not decreasing after a sale, order matching executing at the wrong price, duplicate listings inflating apparent volume.

Status: Some items in review and some items still to be investigated.

What we'd suggest until these are fixed

Not a full workaround list, but these may well reduce your exposure:

  • Don't put high-value goods on the market right now. The failure modes above hit large orders as hard as small ones, and the loss is the same size as the order.

  • Check the buyer-side storage problem applies to you before committing a large buy – free inbox space first.

  • Report stuck orders with the order ID. The long number on the order card. It's what lets us trace an individual case rather than guess.

  • If an order is stuck, don't relist the same goods. In several of these bugs, the relist compounds the problem rather than resetting it.

On money and goods that are already gone


We know a number of you are holding stuck orders worth a serious amount of SeedCoin, some of them for weeks. We're not going to pretend that's a bug-tracker problem. We're working out what we can do about losses caused by these issues, and we'll have an answer for you by August 28 2026 – not a vague "we're looking into it," an actual answer.

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