Release 0.2: The Seed Update

Release Date 27.01.2026

🌳 Release 0.2: The Seed Update

Welcome to the largest update in Avesta's history. Release 0.2 introduces fundamental changes to Seedling interaction, home construction, and Cultivator progression. From a fully voiced guide to the new "Life Thread" visualization, this update provides deeper immersion and more granular control over your colony.


🌟 Major New Features

1. PAM: Your Reimagined Onboarding Buddy

PAM has undergone a massive upgrade to make your first moments on Avesta smoother and more engaging.

  • Fully Voiced: PAM now features a brand-new generated voice system that brings her personality to life during the initial journey.

  • Physical Guidance: PAM now moves across the screen to physically highlight specific UI elements, ensuring clear navigation.

  • Streamlined Objectives: The first seven objectives have been refined with updated dialogue and clearer goals.

  • Specialized Tutorials: Independent tutorials have been added for the Camera, Controls, Map View, and the Social App.

  • Visual Refresh: Look out for a brand-new PAM icon and improved movement animations.

2. The Seedling Timeline (The Life Thread)

The "Life Thread" is a new visualization tool located at the bottom of the screen (unlocked with the Scheduler) that allows you to manage your Seedling’s future.

  • Predictive Planning: View upcoming activities as they move slowly from right to left, providing a clear sense of the passage of time.

  • Time Management: Gain a better understanding of the relative speed of time and how long remains until the next activity begins.

  • Direct Editing: Easily see, add, or edit schedule blocks directly from the timeline to keep your Seedling productive.

3. Seedling Objectives & Character Goals

Seedlings now have personal aspirations that guide their growth and reward you with Cultivator XP.

  • Personality-Driven Goals: Objectives are generated based on a Seedling's unique Traits, Skills, and Interests.

  • Life Stage Binding: This update introduces 21 objectives for the Young Adult stages.

  • Aging Refresh: Objectives must be completed within the current Life Stage; they refresh entirely when a Seedling ages up.

4. Advanced Building & Interior Design

Construction and decoration have received a major precision boost.

  • 2x2 Voxel Grid: Building voxels have been updated to a 2x2 grid, allowing for more granular placement and complex designs.

  • Gridification: Static entities have been "gridified" to align with the new system, improving building awareness and collision.

  • Objects on Objects: You can now place smaller items (like books or plants) on top of larger ones like tables, desks, and shelves.

  • Building Awareness: Seedlings are now more aware of structures around them, improving navigation within player-built homes.

5. Room Scoring Phase II: Aesthetics & Cleanliness

Your Seedling’s environment now has a direct impact on their well-being.

  • Aesthetic Sets: Items now belong to named "Aesthetic Furniture" sets.

  • Set Bonuses: Using items from the same furniture set provides a multiplied bonus to a room's Aesthetics Score (Cozy or Lovely).

  • Cleanliness: Rooms now accumulate dirt over time.

    • Buffs: A "Clean" room provides a morale boost.

    • Debuffs: A "Filthy" room causes negative effects.

  • Cleaning Priority: Seedlings will prioritize cleaning if a room is Filthy or if assigned as a priority.


📦 New Content

  • World Expansion: 36 new Societies have been added, featuring unique descriptions, trade info, and difficulty ratings.

  • Larger Maps: New 6x6km map layouts are now available with updated archipelago visuals.

  • Education: Introduced Books (Novice to Skilled tiers) that allow Seedlings to study and gain XP in specific skills.

  • Farming: Added Flax, Lumber, and Herbs to the farming system.

  • Customization: Added new bundle clothes, colorsets, and badge graphics for Cultivator profiles.

  • Seedling Slots: You can now unlock dynamic Seedling slots to grow your colony.

  • Rewards Tracking: A new "unclaimed rewards" notification badge helps you track Cultivator track achievements.


⚖️ Balance Updates

  • Economy 10x Shift: SeedCoin values and furniture durability have both been increased by 10x across the board to align with the late-game economy.

  • Deferred Durability: Repairs are now only available when an item’s durability drops below 85%.

  • Resource Sinks: Delivery costs have been adjusted to serve as a more meaningful SeedCoin sink.

  • Crafting Accessibility: Crude furniture now requires wood pegs instead of iron nails, easing the early-game.

  • Farming Rebalance: Implemented "Farm Time Rebalance 2.0" and updated XP rewards to follow the per-lifestage goals model.

  • Safety Net: NPC market prices have been rebalanced to provide a more viable safety net for struggling societies.

Need Adjustments: Rebalanced activity adjustments to ensure a more consistent survival experience.

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