Release Date 16.12.2025
SEED Patch Notes - 1.11
Release Date: 12/16/2025
🌟 Summary
This update delivers major improvements to conversations, Seedling progression, and building customization, alongside new systems like Life Insurance and a wide range of quality-of-life upgrades. Read on for all the details!
🛠 Major Changes & New Features
Player Progression & Goals
Updated Player Objectives:
Rewritten “First Command” and “Needy Seeds” objectives for clarity.
Added new direct control and character chat actions (e.g. sit on ground, emote).
“True Power” and “Super Fistbump” moved to Level 7 and are no longer required for onboarding completion.
Added a new Prioritize Interest quest type.
Building, Objects & Customization
Redesigned Context Menu: Updated visuals and new room effects.
Building Interior Lighting: Added a no-light (black light) option for greater mood control.
Locate Container Button: Quickly find containers in your buildings with a new Locate button.
🌱 Seedling Life & Balance Updates
Adjustments that affect Seedling behavior, economy, or quality of life.
Balance Tweaks
Balanced Seedling type trait spectrums for more consistent personalities.
Tuned objective placement and difficulty within early progression.
Removed vending machine production functionality and placed them into a dedicated category.
Content Additions
New Housing Assets: Housing Batch 1 added.
Various New Art Assets: New furniture, props, machines, VFX, and static models.
Books & Bookshelves:
Books added to NPC market (Consumables).
Large and small bookshelves added, with crafting schematics at the Carpentry Station.
Masonry Skill Schematics: New schematic references added to unblock progression.
Farming Animations: New sowing animation variations for Seedlings. Refined Personality Types:
Added Obsessive Romantic and Wholesome Supporter.
Balanced trait values and improved naming clarity.
Reduced the rudeness of Combative Rebel while keeping its personality.
Quality of Life Improvements
UI & Interaction Feedback
Improved Object Interaction Feedback: Clear explanations now show why objects can’t be moved or packaged.
Editable Resource Extraction Tasks: Tasks can now be edited directly; deletion is handled via machines.
Chat UI Improvements:
Improved auto-scrolling reliability.
Better message contrast and visual clarity.
Phone usage allowed during conversations.
Conversation Mode Polish: Numerous UI improvements to readability and layout.
Improved Mini Chat: Stability improvements and better channel handling.
Build Mode Controls: Keyboard movement (WASD, +, -) enabled in Build Mode and Real Estate Market.
Removed mark for harvest/repair: you no longer need to mark farmed items for harvest or broken objects for repair.
Sorting schematics in crafting tasks UI
Editable resource extraction tasks: Set up water or ore extraction to stop after reaching certain stock.
Resource destination search box: Easily find the right destination to send your resources.
Building renaming fixes: No need to re-open the UI to see the new building name.
'Locate container' buttons: Jump directly to any container within a building.
Interior palettes previews: See textures and styles before changing room decor.
Character creator shoes fixes: Fixed visual issues with shoes in the character creator.
Tutorials & Onboarding
Revised Tutorial Flow: New Phase II tutorial with 8 levels; obsolete objectives removed.
Tutorial pop-ups skipped for skills unlocked automatically to reduce clutter.
Removed outdated tutorial prompts tied to older systems.
🐞 Bug Fixes & Performance Improvements
Stability & Performance
Fixed critical memory issues impacting performance and stability.
Major optimizations to room scoring, chat systems, and AI logic.
Fixed crashes related to farming fields, Seedling spawning, and missing UI.
Improved backend performance, database handling, and startup times.
Seedling AI & Activities
Prevented Seedlings from getting stuck in activity loops.
Fixed issues with farming priorities, hauling behavior, and self-care activities.
Improved context menu feedback when Seedlings are busy or unavailable.
Fixed aging, life stage progression, and romantic interaction blockers.
UI & Visual Fixes
Fixed numerous UI layout, overflow, contrast, and icon issues across Focus Mode, Build Mode, Objectives, and Store.
Corrected character creator visuals and item previews.
Resolved notification stacking and visibility issues.
Progression, Objectives & Crafting
Fixed multiple objective blockers and incorrect completion conditions.
Resolved schematic availability and crafting inconsistencies.
Fixed skill book usage edge cases at max levels.
Audio, Input & Notifications
Corrected animation timings for baby interactions.
Fixed notification delivery issues.
Improved input handling consistency across modes.
💡 Thank you for playing SEED! Your feedback helps shape the world of Avesta. Share your thoughts with us on https://discord.com/invite/seedgame.